Post by Azure on Sept 1, 2010 16:14:13 GMT -5
Arorah Marie
Name: Arorah Marie Lockheart
Age: 18 years
Species: Witch
Height: 5'3"
Weight: 120 lbs
Family:
Mother: Rosaline - Missing/Deceased? (NPC)
Father: Rothguar - Missing/Deceased? (NPC)
Siblings: None to speak of
Children: None as of yet
Lover: None as of yet
Magical Abilities: Healing - White Magic :: She is capable of performing all of the tasks of a 'white witch', but because she has yet to truly embrace her gifts or even take measures to practice, she's only able to do things in random spurts of pure chance. One second she could have a broken leg, and the next she could have mended it without even knowing how. But these little 'miracles' are rare indeed.
Birthplace: Carden
Current Residence: Wandering through the land of Caedere
Occupation: Animal trainer
Accessories: Metal collar - The bittersweet contraption placed upon her at a young age in order to pay her 'taxes' of magical energy.
Small twin daggers - Both hidden in the confines of her leather boots, and are only used when she truly needs them.
Rontu - A wolf cub of the Folk she took in as her familiar a few months ago.
Description:
Her build is short and compact, but not without it's fair share of feminine appeal. She has little to no real physical strength, and is instead build for speed and agility. Her black hair is curly and thick with a faint blue tint to it. Her locks cup her heart shaped face which holds a pair of silver grey eyes surrounded by thick lashes. Like a good population of the human and witch race, she is the proud owner of a lengthy cat tail that shares the same hue of her hair. Clothing wise, she prefers to wear muddled shades of brown or black; anything that doesn't draw in a lot of attention. All of her attire is long enough to cover the burn scars on her legs, arms, and upper back.
Due to her past, Arorah Marie isn't the most social of people. She prefers to keep to herself, and rarely ever reaches out to others unless she feels she must. Over the years she has come to recognize her place in society to be a lowly wanderer, and she is content to stay that way. Power and money have no real appeal to her, and she instead thrives to simply make it through life in one piece. On the rare occasion that she does decide to make contact with others, she becomes a timid and shy girl who is easily scared by the smallest of threats. She's naturally submissive to others, and is easily molded into doing what they say, even if she feels it's wrong. This little push over just can't seem to say no. It's next to impossible to anger her, but when she is rubbed the wrong way, she lashes out at others with harsh words that could make even a grown man cry. But she hardly ever lets that side of her be seen for fear of being hated by others. In her eyes, it's best to just go with the flow and stay under the radar then step up and make a fool of yourself. Though, oddly enough, she's been known to idolize people who do in fact stand for what they believe in. It's an odd trait, but one she born with none the less.
Relationships:
Mother & Father - Why didn't you two tell me you were both witches? And rogues ones, at that! I understand your 'witch pride' and all, but couldn't you have at least tried to follow the law? Now you're gone, and I have no idea if you're even still alive or not. I'll never forget the horrid night when the witch hunters came for you... That event left me a terrified orphan in this unpredictable world of ours. I just wish things could go back to the way they used to be.
Rontu - You're a cute little thing, aren't you? Don't worry, I'll keep you safe from all those beasties out there. You're my familiar, after all.
History:
She was born and raised in the poor settlement of Carden, where she lived under the care of her two loving parents. Although they often went hungry at night and were forced to dwell in a crumbling shack, the small family still managed to make it through each passing day with smiles on their faces. Arorah Marie lived in this manor for nearly eleven years before one small factor hit her out of nowhere. By a stroke of pure chance, the young girl managed to purify a small cup of murky water her mother had provided for her. She didn't exactly know how she had gone about doing so, but she did recall muttering about how she was 'just so sick of drinking poison and wished the darn water would just clear itself up.'
After that, things seemed to rapidly happen on her own. A widowed woman who often watched her while her parents were out had witnessed the event, and quickly rushed the girl to the nearest government facility. There she was fitted for a magic collar, and dubbed a witch among society. She had expected her parents to be shocked, or possibly even happy that they had such a 'gifted' daughter, but when her parents had returned home to see their daughter with metal around her neck, they looked rather disappointed; but not for the reasons she thought.
A few short months passed after that before, finally, they came. A band of witch hunters came pounding on their door on a cloudy night, demanding that both her parents come outside before they began to use force. A violent struggle broke out as her father attempted to hold back the intruders with his talents in elemental magic. Her mother even attempted to curse each and everyone of them in such a short amount of time. But, alas, the pair wasn't quick enough. The hunters broke down the door easily and brought them both down with ease. Not only did they brand them as rogue witches, but they also charged them with assault when they had tried to defend themselves previously. With those crimes under their belts, the hunters promptly took the two 'criminals' away without so much as a second thought.
Of course, before leaving, they set the now 'vacant' home afire before vanishing down the road. It seemed they had failed to notice Arorah Marie, who had been crying her heart out the entire time under the cover of an oak table. Frantic to escape, the young girl struggled through the burning masses and falling timber until, finally, she managed to crawl out the doorway. She had made it out alive, but had suffered the price of several painful burns along her arms, legs, and upper back.
Seeing no real reason to stay in a town that held so many memories, she turned her back on her home and left to nurse her wounds in the cover of the woods. She stayed in a small save for several weeks as her inflictions gradually turned to raw scars. For several nights she cried herself to sleep, only to be plagued by countless nightmares of the vicious hunters and their mighty steeds. Even to this day, she is still haunted by such horrors.
She lived off of the land, eating what little plants she knew to be safe, and occasionally making the lucky catch of a squirrel or bird. Eventually, providing for herself became almost second nature to her. At that point she went into town to by clothes with what little money she managed to scrounge up, before departing for the last time.
Now she has taken up the life of a wanderer, doing odd jobs here and there; most of them tending to animals. She's even managed to chance upon a new companion, whom she saved from being attacked by strange creatures. She named him Rontu, and now carries the wolf pup of the Folk in her arms at all times as they travel from place to place.
Miscellaneous: I'll be putting Rontu's profile up shortly, and then linking it to this one for future reference.
I'm sorry this whole thing is so choppy. It's been a while since I last role played a human, and it may take me a bit to get back into the swing of things.